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Sea of Thieves

My role on Sea of Thieves is that of a 3D Marketing Artist. Using a broad range of disciplines, I created a lot of promotional key art and UI images. These are a few highlights from various updates in the game's history. Much of my work can be seen being used in the game itself and across various media.

Using the art team's assets and tools I would stage, light and create these images to help tell a story and excite players. These have been used as loading screens, in game UI and as promotional material. I would pose and light characters, stage scenes using kitbashing techniques, as well comp together renders in Photoshop.

The characters in the game are created using the art team's tool the "Infinite Pirate Generator". Character artists would create costumes, garments, tattoos, hair etc. and I would use this tool to create memorable pirates. As developers, we have more control over the build, ethnicity and facial structure of the pirates than players. It is our job to make the characters used in promotional material really sell Sea of Thieves.

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